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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialVirtualTextureStack > API/Runtime/Engine/FMaterialVirtualTextureStack/LAYOUT_FIELD
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
LAYOUT_FIELD
(
int32 ,
PreallocatedStackTextureIndex
)
Remarks
Index of a texture reference if we create a stack from a single known texture that has it's own layer stack.