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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
Syntax
class FMaterialUniformPreshaderHeader
Functions
| Type | Name | Description | |
|---|---|---|---|
LAYOUT_FIELD
(
uint32, |
|||
LAYOUT_FIELD
(
uint32, |
Offset of the preshader opcodes, within the material's buffer | ||
LAYOUT_FIELD
(
uint32, |
Size of the preshader opcodes | ||
LAYOUT_FIELD
(
uint32, |