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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialUniformPreshaderHeader > API/Runtime/Engine/FMaterialUniformPreshaderHeader/LAYOUT_FIELD
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
LAYOUT_FIELD
(
uint32 ,
OpcodeSize
)
Remarks
Offset of the preshader opcodes, within the material's buffer