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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialShaderTypes
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FShaderType * AddShaderType
(
int32 InPermutationId |
MaterialShaderType.h | ||
const FShaderType * AddShaderType
(
const FShaderType* InType, |
MaterialShaderType.h |
AddShaderType(int32)
| Name | AddShaderType |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
| Include Path | #include "MaterialShaderType.h" |
template<typename ShaderType>
const FShaderType * AddShaderType
(
int32 InPermutationId
)
AddShaderType(const FShaderType *, int32)
| Name | AddShaderType |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
| Include Path | #include "MaterialShaderType.h" |
const FShaderType * AddShaderType
(
const FShaderType * InType,
int32 InPermutationId
)