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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialShaderMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetShaderList
(
TMap< FShaderId, TShaderRef< FShader > >& OutShaders |
Builds a list of the shaders in a shader map. | MaterialShared.h | |
virtual void GetShaderList
(
TMap< FHashedName, TShaderRef< FShader > >& OutShaders |
Builds a list of the shaders in a shader map. Key is FShaderType::TypeName | MaterialShared.h |
GetShaderList(TMap< FShaderId, TShaderRef< FShader > > &)
Description
Builds a list of the shaders in a shader map.
| Name | GetShaderList |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
void GetShaderList
(
TMap < FShaderId , TShaderRef< FShader > > & OutShaders
) const
GetShaderList(TMap< FHashedName, TShaderRef< FShader > > &)
Description
Builds a list of the shaders in a shader map. Key is FShaderType::TypeName
| Name | GetShaderList |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
virtual void GetShaderList
(
TMap < FHashedName , TShaderRef< FShader > > & OutShaders
) const