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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialShaderMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMeshMaterialShaderMap * AcquireMeshShaderMap
(
const FVertexFactoryType* VertexFactoryType |
MaterialShared.h | ||
FMeshMaterialShaderMap * AcquireMeshShaderMap
(
const FHashedName& VertexFactoryTypeName |
MaterialShared.h |
AcquireMeshShaderMap(const FVertexFactoryType *)
| Name | AcquireMeshShaderMap |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
FMeshMaterialShaderMap * AcquireMeshShaderMap
(
const FVertexFactoryType * VertexFactoryType
)
AcquireMeshShaderMap(const FHashedName &)
| Name | AcquireMeshShaderMap |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
FMeshMaterialShaderMap * AcquireMeshShaderMap
(
const FHashedName & VertexFactoryTypeName
)