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Unreal Engine C++ API Reference > Runtime > Engine > FMaterialParameterCollectionInstanceResource
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParameterCollection.h |
Include | #include "ParameterCollection.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/ParameterCollection.cpp |
void GameThread_Destroy&40;&41;
Remarks
Destroy, called from the game thread.