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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialOverlayHelper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AppendAllOverlayMaterial
(
const TArray< TObjectPtr< UMaterialInterface > >& SourceMaterials, |
Engine/MaterialOverlayHelper.h | ||
static void AppendAllOverlayMaterial
(
const TArray< TObjectPtr< UMaterialInterface > >& SourceMaterials, |
Engine/MaterialOverlayHelper.h |
AppendAllOverlayMaterial(const TArray< TObjectPtr< UMaterialInterface > > &, TArray< UMaterialInterface * > &)
| Name | AppendAllOverlayMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Engine/MaterialOverlayHelper.h |
| Include Path | #include "Engine/MaterialOverlayHelper.h" |
static void AppendAllOverlayMaterial
(
const TArray < TObjectPtr < UMaterialInterface > > & SourceMaterials,
TArray < UMaterialInterface * > & OutMaterials
)
AppendAllOverlayMaterial(const TArray< TObjectPtr< UMaterialInterface > > &, TArray< UMaterialInterface * > &, bool &)
| Name | AppendAllOverlayMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Engine/MaterialOverlayHelper.h |
| Include Path | #include "Engine/MaterialOverlayHelper.h" |
static void AppendAllOverlayMaterial
(
const TArray < TObjectPtr < UMaterialInterface > > & SourceMaterials,
TArray < UMaterialInterface * > & OutMaterials,
bool & bOutHaveNullEntry
)