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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialLayersFunctions
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 AddLayerCopy
(
const FMaterialLayersFunctions& Source, |
Materials/MaterialLayersFunctions.h | ||
int32 AddLayerCopy
(
const FMaterialLayersFunctionsRuntimeData& Source, |
Materials/MaterialLayersFunctions.h |
AddLayerCopy(const FMaterialLayersFunctions &, int32, bool, EMaterialLayerLinkState)
| Name | AddLayerCopy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialLayersFunctions.h |
| Include Path | #include "Materials/MaterialLayersFunctions.h" |
int32 AddLayerCopy
(
const FMaterialLayersFunctions & Source,
int32 SourceLayerIndex,
bool bVisible,
EMaterialLayerLinkState LinkState
)
AddLayerCopy(const FMaterialLayersFunctionsRuntimeData &, const FMaterialLayersFunctionsEditorOnlyData &, int32, bool, EMaterialLayerLinkState)
| Name | AddLayerCopy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialLayersFunctions.h |
| Include Path | #include "Materials/MaterialLayersFunctions.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
int32 AddLayerCopy
(
const FMaterialLayersFunctionsRuntimeData & Source,
const FMaterialLayersFunctionsEditorOnlyData & SourceEditorOnly,
int32 SourceLayerIndex,
bool bVisible,
EMaterialLayerLinkState LinkState
)