Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialCompiler
- FMaterialCompiler::GetReferencedTextureCollection()
- FProxyMaterialCompiler::GetReferencedTextureCollection()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
| Include | #include "MaterialCompiler.h" |
virtual UTextureCollection * GetReferencedTextureCollection
(
int32 Index
)