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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialAudit
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/NaniteSceneProxy.h |
| Include | #include "NaniteSceneProxy.h" |
FMaterialAudit&40;&41;
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialAudit
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/NaniteSceneProxy.h |
| Include | #include "NaniteSceneProxy.h" |
FMaterialAudit&40;&41;
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