Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FVertexFactoryShaderParameters
- FLocalVertexFactoryShaderParametersBase
- FInstancedStaticMeshVertexFactoryShaderParameters
- FLocalVertexFactoryShaderParameters
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h |
| Include | #include "LocalVertexFactory.h" |
Syntax
class FLocalVertexFactoryShaderParametersBase : public FVertexFactoryShaderParameters
Remarks
Shader parameters for all LocalVertexFactory derived classes.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAnySpeedTreeParamIsBound | True if LODParameter is bound, which puts us on the slow path in GetElementShaderBindings. | |
| FShaderParameter | LODParameter | SpeedTree LOD parameter. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Bind
(
const FShaderParameterMap& ParameterMap |
||
| void | GetElementShaderBindingsBase
(
const FSceneInterface* Scene, |
||
| const FTypeLayoutDesc & | |||
| FTypeLayoutDesc & |
Classes
| Type | Name | Description | |
|---|---|---|---|
| InternalLinkType | |||
| InternalLinkType< COUNTER-CounterBase > |
Typedefs
| Name | Description |
|---|---|
| DerivedType | |
| InternalBaseType |
Constants
| Name | Description |
|---|---|
| CounterBase | |
| InterfaceType |