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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLocalVertexFactoryShaderParamet-_1
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h |
| Include | #include "LocalVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp |
void GetElementShaderBindingsBase
(
const class FSceneInterface * Scene,
const FSceneView * View,
const FMeshMaterialShader * Shader,
const EVertexInputStreamType InputStreamType,
ERHIFeatureLevel::Type FeatureLevel,
const FVertexFactory * VertexFactory,
const FMeshBatchElement & BatchElement,
FRHIUniformBuffer * VertexFactoryUniformBuffer,
FMeshDrawSingleShaderBindings & ShaderBindings,
FVertexInputStreamArray & VertexStreams
) const