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Unreal Engine C++ API Reference > Runtime > Engine > FLocalVertexFactoryShaderParametersBase
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h |
Include | #include "LocalVertexFactory.h" |
Source | /Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp |
void GetElementShaderBindingsBase
&40;
const class FSceneInterface &42; Scene,
const FSceneView &42; View,
const FMeshMaterialShader &42; Shader,
const EVertexInputStreamType InputStreamType,
ERHIFeatureLevel::Type FeatureLevel,
const FVertexFactory &42; VertexFactory,
const FMeshBatchElement & BatchElement,
FRHIUniformBuffer &42; VertexFactoryUniformBuffer,
FMeshDrawSingleShaderBindings & ShaderBindings,
FVertexInputStreamArray & VertexStreams
&41; const