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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightmapResourceClusterShaderPa- > API/Runtime/Engine/FLightmapResourceClusterShaderPa-/zzNextMemberIdVT-_2
| Name | zzNextMemberIdVTLightMapTexture |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include Path | #include "SceneManagement.h" |
Syntax
enum zzNextMemberIdVTLightMapTexture
{
HasDeclaredResource = zzMemberIdVTLightMapTexture::HasDeclaredResource || !TShaderResourceParameterTypeInfo<FRHIShaderResourceView*>::bIsStoredInConstantBuffer,
}
Values
| Name | Remarks |
|---|---|
| HasDeclaredResource |