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Unreal Engine C++ API Reference > Runtime > Engine > FLightingBuildOptions
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LightingBuildOptions.h |
Include | #include "LightingBuildOptions.h" |
Source | /Engine/Source/Runtime/Engine/Private/Light.cpp |
bool ShouldBuildLightingForLevel
&40;
ULevel &42; Level
&41; const
true if the lighting should be built for the level, given the current set of lighting build options.