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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightSceneProxy
- FLightSceneProxy::HasSourceTexture()
- FRectLightSceneProxy::HasSourceTexture()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LightSceneProxy.h |
Include | #include "LightSceneProxy.h" |
virtual bool HasSourceTexture&40;&41; const