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Unreal Engine C++ API Reference > Runtime > Engine > FLightMap
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LightMap.h |
Include | #include "LightMap.h" |
Syntax
enum
&123;
LMT_None = 0
&125;
Unreal Engine C++ API Reference > Runtime > Engine > FLightMap
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LightMap.h |
Include | #include "LightMap.h" |
enum
&123;
LMT_None = 0
&125;
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