Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FLightCacheInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include | #include "SceneManagement.h" |
void SetLightMap
&40;
const FLightMap &42; InLightMap
&41;
Parameters
Name | Description |
---|---|
InLightMap | may be 0 |