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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LatentActions.h |
Include | #include "LatentActions.h" |
Syntax
struct FLatentResponse
Remarks
The response to updating a latent action.
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bRemoveAction | |
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float | DeltaTime | |
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TArray< FExecutionInfo, TInlineAllocator< 4 > > | LinksToExecute |
Constructors
Type | Name | Description | |
---|---|---|---|
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FLatentResponse
(
float InDeltaTime |
Functions
Type | Name | Description | |
---|---|---|---|
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FLatentResponse & | DoneIf
(
bool Condition |
|
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float | ElapsedTime () |
|
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FLatentResponse & | FinishAndTriggerIf
(
bool Condition, |
|
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FLatentResponse & | TriggerLink
(
FName ExecutionFunction, |