Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FRenderResource
- FLandscapeTextureAtlas
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h |
| Include | #include "DistanceFieldAtlas.h" |
Syntax
class FLandscapeTextureAtlas : public FRenderResource
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLandscapeTextureAtlas
(
ESubAllocType InSubAllocType |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddAllocation
(
UTexture2D* Texture, |
||
| uint32 | GetAllocationHandle
(
UTexture2D* Texture |
||
| FVector4f | GetAllocationScaleBias
(
uint32 Handle |
||
| FRDGTexture * | GetAtlasTexture
(
FRDGBuilder& GraphBuilder |
||
| uint32 | |||
| uint32 | GetSizeX () |
||
| uint32 | GetSizeY () |
||
| bool | |||
| void | |||
| void | RemoveAllocation
(
UTexture2D* Texture |
||
| void | UpdateAllocations
(
FRDGBuilder& GraphBuilder, |
Enums
| Type | Name | Description | |
|---|---|---|---|
| ESubAllocType |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| void | UpdateAllocations
(
FRHICommandListImmediate& RHICmdList, |
This method has been refactored to use an FRDGBuilder instead. |