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Unreal Engine C++ API Reference > Runtime > Engine > FLandscapeTextureAtlas
Type | Name | Description | |
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void | UpdateAllocations
(
FRDGBuilder& GraphBuilder, |
|
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void | UpdateAllocations
(
FRHICommandListImmediate& RHICmdList, |
This method has been refactored to use an FRDGBuilder instead. |