Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FInternetAddrDemo
- FInternetAddr::SetBroadcastAddress()
- FInternetAddrDemo::SetBroadcastAddress()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ReplayTypes.h |
Include | #include "ReplayTypes.h" |
virtual void SetBroadcastAddress&40;&41;
Remarks
Sets the address to broadcast