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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FInstructionLinkage |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialIR.h |
| Include Path |
#include "Materials/MaterialIR.h" |
Syntax
struct FInstructionLinkage
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Block |
FBlock * |
This instruction parent block. |
Materials/MaterialIR.h |
|
| Next |
FInstruction * |
The next instruction executing after this one. |
Materials/MaterialIR.h |
|
| NumProcessedUsers |
uint32 |
The number of users processed during instruction graph linking in each entry point. |
Materials/MaterialIR.h |
|
| NumUsers |
uint32 |
How many users (i.e., dependencies) this instruction has. |
Materials/MaterialIR.h |
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