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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FInstancedStaticMeshSceneProxyDe-
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
InstancedStaticMeshSceneProxyDesc.h |
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InstancedStaticMeshSceneProxyDesc.h |
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FInstancedStaticMeshSceneProxyDesc()
| |
|
| Name |
FInstancedStaticMeshSceneProxyDesc |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/InstancedStaticMeshSceneProxyDesc.h |
| Include Path |
#include "InstancedStaticMeshSceneProxyDesc.h" |
FInstancedStaticMeshSceneProxyDesc()
FInstancedStaticMeshSceneProxyDesc(const UInstancedStaticMeshComponent *)
| |
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| Name |
FInstancedStaticMeshSceneProxyDesc |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/InstancedStaticMeshSceneProxyDesc.h |
| Include Path |
#include "InstancedStaticMeshSceneProxyDesc.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
FInstancedStaticMeshSceneProxyDesc
(
const UInstancedStaticMeshComponent *
)