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API > API/Runtime > API/Runtime/Engine
| Name | FInstancedStaticMeshMappingInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
| Include Path | #include "Components/InstancedStaticMeshComponent.h" |
Syntax
USTRUCT ()
struct FInstancedStaticMeshMappingInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstancedStaticMeshMappingInfo() |
Components/InstancedStaticMeshComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Mapping | FStaticLightingTextureMapping_InstancedStaticMesh * | Components/InstancedStaticMeshComponent.h |