Navigation
API > API/Runtime > API/Runtime/Engine
FPartitionInstanceHash Used for editor locality of placed instances in a partition actor to control density and avoid overlapping instances
| Name | FInstancedPlacementHash |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Instances/InstancedPlacementHash.h |
| Include Path | #include "Instances/InstancedPlacementHash.h" |
Syntax
struct FInstancedPlacementHash
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstancedPlacementHash
(
int32 InHashCellBits |
Instances/InstancedPlacementHash.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FInstancedPlacementHash() |
Instances/InstancedPlacementHash.h |
Structs
| Name | Remarks |
|---|---|
| FKey |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MaxHashCellBits | int32 | Instances/InstancedPlacementHash.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CellMap | TMap< FKey, TSet< int32 > > | Instances/InstancedPlacementHash.h | ||
| HashCellBits | const int32 | Instances/InstancedPlacementHash.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CheckInstanceCount
(
int32 InCount |
Instances/InstancedPlacementHash.h | ||
void Empty() |
Instances/InstancedPlacementHash.h | ||
FBox GetBounds() |
Instances/InstancedPlacementHash.h | ||
TArray< int32 > GetInstancesOverlappingBox
(
const FBox& InBox |
Instances/InstancedPlacementHash.h | ||
void GetInstancesOverlappingBox
(
const FBox& InBox, |
Instances/InstancedPlacementHash.h | ||
void InsertInstance
(
const FVector& InstanceLocation, |
Instances/InstancedPlacementHash.h | ||
bool IsAnyInstanceInSphere
(
FunctionType InstanceLocationGetter, |
Instances/InstancedPlacementHash.h | ||
void RemoveInstance
(
const FVector& InstanceLocation, |
Instances/InstancedPlacementHash.h | ||
void SwapInstance
(
const FVector& InstanceLocation, |
Instances/InstancedPlacementHash.h |