| bInstanceDataIsGPUOnly |
bool |
|
InstanceDataSceneProxy.h |
|
| Flags |
FInstanceDataFlags |
|
InstanceDataSceneProxy.h |
|
| InstanceCustomData |
const TArray< float > & |
|
InstanceDataSceneProxy.h |
|
| InstanceEditorData |
const TArray< uint32 > & |
|
InstanceDataSceneProxy.h |
|
| InstanceHierarchyOffset |
const TArray< uint32 > & |
|
InstanceDataSceneProxy.h |
|
| InstanceLightShadowUVBias |
const TArray< FVector4f > & |
|
InstanceDataSceneProxy.h |
|
| InstanceLocalBounds |
const TArray< FRenderBounds > & |
|
InstanceDataSceneProxy.h |
|
| InstancePayloadExtension |
const TArray< FVector4f > & |
|
InstanceDataSceneProxy.h |
|
| InstanceRandomIDs |
const TArray< float > & |
|
InstanceDataSceneProxy.h |
|
| InstanceSkinningData |
const TArray< uint32 > & |
|
InstanceDataSceneProxy.h |
|
| InstanceToPrimitiveRelative |
const TArray< FRenderTransform > & |
|
InstanceDataSceneProxy.h |
|
| NumCustomDataFloats |
int32 |
|
InstanceDataSceneProxy.h |
|
| NumInstancesGPUOnly |
int32 |
|
InstanceDataSceneProxy.h |
|
| PrevInstanceToPrimitiveRelative |
const TArray< FRenderTransform > & |
|
InstanceDataSceneProxy.h |
|
| PrimitiveToRelativeWorld |
const FRenderTransform & |
|
InstanceDataSceneProxy.h |
|
| PrimitiveWorldSpaceOffset |
const FVector & |
|
InstanceDataSceneProxy.h |
|
| SelectedInstances |
const TBitArray & |
|
InstanceDataSceneProxy.h |
|
| VisibleInstances |
const TBitArray & |
|
InstanceDataSceneProxy.h |
|