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API > API/Runtime > API/Runtime/RenderCore
| Name | FRenderBounds |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderTransform.h |
| Include Path | #include "RenderTransform.h" |
Syntax
struct FRenderBounds
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderTransform.h | |||
FRenderBounds
(
const FBox& Box |
RenderTransform.h | ||
FRenderBounds
(
const FBoxSphereBounds& Bounds |
RenderTransform.h | ||
FRenderBounds
(
const FVector3f& InMin, |
RenderTransform.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Max | FVector3f | RenderTransform.h | ||
| Min | FVector3f | RenderTransform.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float ComputeSquaredDistanceToPoint
(
const FVector3f& Point |
Computes a squared distance to point | RenderTransform.h | |
bool Equals
(
const FRenderBounds& Other, |
RenderTransform.h | ||
FVector3f GetCenter() |
RenderTransform.h | ||
FVector3f GetExtent() |
RenderTransform.h | ||
const FVector3f & GetMax() |
RenderTransform.h | ||
const FVector3f & GetMin() |
RenderTransform.h | ||
float GetSurfaceArea() |
RenderTransform.h | ||
FBox ToBox() |
RenderTransform.h | ||
FBoxSphereBounds ToBoxSphereBounds() |
RenderTransform.h | ||
FRenderBounds TransformBy
(
const FMatrix44d& M |
RenderTransform.h | ||
FRenderBounds TransformBy
(
const FMatrix44f& M |
Gets a bounding volume transformed by a matrix. | RenderTransform.h | |
FRenderBounds TransformBy
(
const FRenderTransform& T |
Gets a bounding volume transformed by a render transform. | RenderTransform.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRenderBounds operator+
(
const FRenderBounds& Other |
RenderTransform.h | ||
FRenderBounds & operator+=
(
const FRenderBounds& Other |
RenderTransform.h | ||
FRenderBounds & operator+=
(
const FVector3f& Other |
RenderTransform.h | ||
FRenderBounds & operator=
(
const FVector3f& Other |
RenderTransform.h |