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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FInstanceDataSceneProxy
- FInstanceDataSceneProxy::GetLegacyInstanceBuffer()
- FISMCInstanceDataSceneProxyNoGPUScene::GetLegacyInstanceBuffer()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/InstanceDataSceneProxy.h |
| Include | #include "InstanceDataSceneProxy.h" |
virtual FStaticMeshInstanceBuffer * GetLegacyInstanceBuffer()
Remarks
Workaround to support the ISMC non GPU scene rendering path.