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Input modifier with remapping, scaling, biasing, clamping, and interpolation.
| Name | FInputScaleBiasClamp |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/InputScaleBias.h |
| Include Path | #include "Animation/InputScaleBias.h" |
Syntax
USTRUCT (BlueprintType )
struct FInputScaleBiasClamp
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputScaleBiasClamp() |
Animation/InputScaleBias.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bClampResult | bool | Animation/InputScaleBias.h |
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| Bias | float | Animation/InputScaleBias.h |
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| bInitialized | bool | Animation/InputScaleBias.h | ||
| bInterpResult | bool | Animation/InputScaleBias.h |
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| bMapRange | bool | Animation/InputScaleBias.h |
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| ClampMax | float | Animation/InputScaleBias.h |
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| ClampMin | float | Animation/InputScaleBias.h |
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| InRange | FInputRange | Animation/InputScaleBias.h |
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| InterpolatedResult | float | Animation/InputScaleBias.h | ||
| InterpSpeedDecreasing | float | Animation/InputScaleBias.h |
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| InterpSpeedIncreasing | float | Animation/InputScaleBias.h |
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| OutRange | FInputRange | Animation/InputScaleBias.h |
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| Scale | float | Animation/InputScaleBias.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float ApplyTo
(
float Value, |
Animation/InputScaleBias.h | ||
| Animation/InputScaleBias.h | |||
void Reinitialize() |
Animation/InputScaleBias.h |