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Unreal Engine C++ API Reference > Runtime > Engine > FInGamePerformanceTracker
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h |
Include | #include "InGamePerformanceTracker.h" |
void AddCycles
&40;
uint32 Cycles
&41;
Remarks
Adds cycles collected from an external helper object.