Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h |
| Include | #include "InGamePerformanceTracker.h" |
Syntax
struct FInGameCycleHistory
Variables
| Type | Name | Description | |
|---|---|---|---|
| TAtomic< uint64 > | CachedAverageCycles | Current average cycles for access by others, possibly on other threads. | |
| TAtomic< uint64 > | CurrFrameCycles | Current number of cycles for this frame. | |
| TArray< uint64 > | FrameCycles | Cycles for each frame in history. | |
| int32 | FrameIdx | Index of next frame in history to replace. | |
| uint64 | TotalCycles | Cached running total for an overall average. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FInGameCycleHistory
(
int32 InNumSamples |