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| Name | FHierarchyFixup |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/NaniteResources.h |
| Include Path | #include "Rendering/NaniteResources.h" |
Syntax
class FHierarchyFixup
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rendering/NaniteResources.h | |||
FHierarchyFixup
(
uint32 InPageIndex, |
Rendering/NaniteResources.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClusterGroupPartStartIndex | uint32 | Rendering/NaniteResources.h | ||
| HierarchyNodeAndChildIndex | uint32 | Rendering/NaniteResources.h | ||
| PageDependencyStartAndNum | uint32 | Rendering/NaniteResources.h | ||
| PageIndex | uint32 | Rendering/NaniteResources.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetChildIndex() |
Rendering/NaniteResources.h | ||
uint32 GetClusterGroupPartStartIndex() |
Rendering/NaniteResources.h | ||
uint32 GetNodeIndex() |
Rendering/NaniteResources.h | ||
uint32 GetPageDependencyNum() |
Rendering/NaniteResources.h | ||
uint32 GetPageDependencyStart() |
Rendering/NaniteResources.h | ||
uint32 GetPageIndex() |
Rendering/NaniteResources.h |