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Unreal Engine C++ API Reference > Runtime > Engine > FHeightfieldComponentDescription
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include | #include "PrimitiveSceneProxy.h" |
FHeightfieldComponentDescription
&40;
const FMatrix & InLocalToWorld,
uint32 InGPUSceneInstanceIndex
&41;