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API > API/Runtime > API/Runtime/Engine
| Name | FGlobalShaderTypeCompiler |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include Path | #include "ShaderCompiler.h" |
Syntax
class FGlobalShaderTypeCompiler
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void BeginCompileShader
(
const FGlobalShaderType* ShaderType, |
Enqueues compilation of a shader of this type. | ShaderCompiler.h | |
static void BeginCompileShaderPipeline
(
EShaderPlatform Platform, |
Enqueues compilation of a shader pipeline of this type. | ShaderCompiler.h | |
static FShader * FinishCompileShader
(
const FGlobalShaderType* ShaderType, |
Either returns an equivalent existing shader of this type, or constructs a new instance. | ShaderCompiler.h |