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Flags that can specialize shader permutations compiled for specific platforms.
| Name | EShaderPermutationFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h |
| Include Path | #include "ShaderPermutation.h" |
Syntax
enum EShaderPermutationFlags
{
None = 0u,
HasEditorOnlyData = (1u << 0),
IsODSCOnly = (1u << 1),
}
Values
| Name | Remarks |
|---|---|
| None | |
| HasEditorOnlyData | |
| IsODSCOnly |