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Unreal Engine C++ API Reference > Runtime > Engine > FGlobalComponentReregisterContext > FGlobalComponentReregisterContext
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ComponentReregisterContext.h |
Include | #include "ComponentReregisterContext.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp |
FGlobalComponentReregisterContext
&40;
const TArray< UClass &42; > & ExcludeComponents
&41;
Remarks
Initialization constructor.
Parameters
Name | Description |
---|---|
ExcludeComponents | Component types to exclude when reregistering |