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API > API/Runtime > API/Runtime/Engine
| Name | FGeometryCollectionVertexFactoryUniformShaderParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/GeometryCollectionRendering.h |
| Include Path | #include "GeometryCollectionRendering.h" |
Syntax
class FGeometryCollectionVertexFactoryUniformShaderParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGeometryCollectionVertexFactoryUniformShaderParameters() |
GeometryCollectionRendering.h |
Structs
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | GeometryCollectionRendering.h | |
| zzLastMemberId | zzNextMemberIdVertexFetch_ColorComponentsBuffer | GeometryCollectionRendering.h | |
| zzMemberFunc | zzFuncPtr(*) | GeometryCollectionRendering.h | |
| zzMemberIdLODLightmapDataIndex | zzNextMemberIdVertexFetch_Parameters | GeometryCollectionRendering.h | |
| zzMemberIdVertexFetch_ColorComponentsBuffer | zzNextMemberIdVertexFetch_PackedTangentsBuffer | GeometryCollectionRendering.h | |
| zzMemberIdVertexFetch_PackedTangentsBuffer | zzNextMemberIdVertexFetch_PositionBuffer | GeometryCollectionRendering.h | |
| zzMemberIdVertexFetch_Parameters | zzFirstMemberId | GeometryCollectionRendering.h | |
| zzMemberIdVertexFetch_PositionBuffer | zzNextMemberIdVertexFetch_TexCoordBuffer | GeometryCollectionRendering.h | |
| zzMemberIdVertexFetch_TexCoordBuffer | zzNextMemberIdLODLightmapDataIndex | GeometryCollectionRendering.h | |
| zzTThisStruct | FGeometryCollectionVertexFactoryUniformShaderParameters | GeometryCollectionRendering.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LODLightmapDataIndex | TShaderParameterTypeInfo< uint32 >::TAlignedType | GeometryCollectionRendering.h | ||
| VertexFetch_ColorComponentsBuffer | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCollectionRendering.h | ||
| VertexFetch_PackedTangentsBuffer | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCollectionRendering.h | ||
| VertexFetch_Parameters | TShaderParameterTypeInfo< FIntVector4 >::TAlignedType | GeometryCollectionRendering.h | ||
| VertexFetch_PositionBuffer | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCollectionRendering.h | ||
| VertexFetch_TexCoordBuffer | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCollectionRendering.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FGeometryCollectionVertexFactoryUniformShaderParameters& InContents, |
GeometryCollectionRendering.h | ||
static ENGINE_API const FShaderParametersMetadata * GetStructMetadata() |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_Parameters, |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLODLightmapDataIndex, |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_TexCoordBuffer, |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_PositionBuffer, |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_PackedTangentsBuffer, |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_ColorComponentsBuffer, |
GeometryCollectionRendering.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
GeometryCollectionRendering.h |