Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FGeometryCollectionVertexFactoryShaderParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/GeometryCollectionRendering.h |
| Include Path | #include "GeometryCollectionRendering.h" |
Syntax
class FGeometryCollectionVertexFactoryShaderParameters : public FVertexFactoryShaderParameters
Inheritance Hierarchy
- FVertexFactoryShaderParameters → FGeometryCollectionVertexFactoryShaderParameters
Structs
| Name | Remarks |
|---|---|
| InternalLinkType |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DerivedType | FGeometryCollectionVertexFactoryShaderParameters | GeometryCollectionRendering.h | |
| InternalBaseType | typename TGetBaseTypeHelper< FGeometryCollectionVertexFactoryShaderParameters >::Type | GeometryCollectionRendering.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CounterBase | int | GeometryCollectionRendering.h | |
| InterfaceType | ETypeLayoutInterface::Type | GeometryCollectionRendering.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Bind
(
const FShaderParameterMap& ParameterMap |
GeometryCollectionRendering.h | ||
void GetElementShaderBindings
(
const FSceneInterface* Scene, |
GeometryCollectionRendering.h | ||
const FTypeLayoutDesc & GetTypeLayout() |
GeometryCollectionRendering.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InternalDestroy
(
void* Object, |
GeometryCollectionRendering.h | ||
static void InternalInitializeBases
(
FTypeLayoutDesc& TypeDesc |
GeometryCollectionRendering.h | ||
static FTypeLayoutDesc & StaticGetTypeLayout() |
GeometryCollectionRendering.h |