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| Name | FGeometryCacheManualVertexFetchUniformBufferParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h |
| Include Path | #include "GeometryCacheVertexFactory.h" |
Syntax
class FGeometryCacheManualVertexFetchUniformBufferParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGeometryCacheManualVertexFetchUniformBufferParameters() |
GeometryCacheVertexFactory.h |
Structs
| Name | Remarks |
|---|---|
| FTypeInfo | |
| zzFirstMemberId | |
| zzNextMemberIdColor | |
| zzNextMemberIdMotionBlurData | |
| zzNextMemberIdPosition | |
| zzNextMemberIdTangentX | |
| zzNextMemberIdTangentZ | |
| zzNextMemberIdTexCoords |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | GeometryCacheVertexFactory.h | |
| zzLastMemberId | zzNextMemberIdTexCoords | GeometryCacheVertexFactory.h | |
| zzMemberFunc | zzFuncPtr(*) | GeometryCacheVertexFactory.h | |
| zzMemberIdColor | zzNextMemberIdTangentZ | GeometryCacheVertexFactory.h | |
| zzMemberIdMotionBlurData | zzNextMemberIdPosition | GeometryCacheVertexFactory.h | |
| zzMemberIdPosition | zzFirstMemberId | GeometryCacheVertexFactory.h | |
| zzMemberIdTangentX | zzNextMemberIdMotionBlurData | GeometryCacheVertexFactory.h | |
| zzMemberIdTangentZ | zzNextMemberIdTangentX | GeometryCacheVertexFactory.h | |
| zzMemberIdTexCoords | zzNextMemberIdColor | GeometryCacheVertexFactory.h | |
| zzTThisStruct | FGeometryCacheManualVertexFetchUniformBufferParameters | GeometryCacheVertexFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCacheVertexFactory.h | ||
| MotionBlurData | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCacheVertexFactory.h | ||
| Position | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCacheVertexFactory.h | ||
| TangentX | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCacheVertexFactory.h | ||
| TangentZ | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCacheVertexFactory.h | ||
| TexCoords | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCacheVertexFactory.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FGeometryCacheManualVertexFetchUniformBufferParameters& InContents, |
GeometryCacheVertexFactory.h | ||
static ENGINE_API const FShaderParametersMetadata * GetStructMetadata() |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPosition, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMotionBlurData, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdTangentX, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdTangentZ, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdColor, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdTexCoords, |
GeometryCacheVertexFactory.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
GeometryCacheVertexFactory.h |