Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FGeomTools2D > IsPolygonWindingCCW
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GeomTools.h |
Include | #include "GeomTools.h" |
Source | /Engine/Source/Runtime/Engine/Private/GeomTools.cpp |
static bool IsPolygonWindingCCW
&40;
const TArray< FIntPoint > & Points
&41;
Remarks
Returns true if the points forming a polygon have CCW winding Returns true if the polygon isn't valid