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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUSkinPassThroughFactoryLooseP- > API/Runtime/Engine/FGPUSkinPassThroughFactoryLooseP-/zzNextMemberIdPr-
| Name | zzNextMemberIdPreSkinnedTangentBuffer |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
Syntax
enum zzNextMemberIdPreSkinnedTangentBuffer
{
HasDeclaredResource = zzMemberIdPreSkinnedTangentBuffer::HasDeclaredResource || !TShaderResourceParameterTypeInfo<FRHIShaderResourceView*>::bIsStoredInConstantBuffer,
}
Values
| Name | Remarks |
|---|---|
| HasDeclaredResource |