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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUSkinCache
| Name | FRWBuffersAllocation |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Private/GPUSkinCache.cpp |
| Include Path | #include "GPUSkinCache.cpp" |
Syntax
struct FRWBuffersAllocation
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRWBuffersAllocation
(
FRHICommandList& RHICmdList, |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FRWBuffersAllocation() |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | | --- | --- | --- | --- | --- |Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers | | --- | --- | --- | --- | --- |Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint64 GetBufferSize() |
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FSkinCacheRWBuffer * GetIntermediateAccumulatedTangentBuffer() |
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FSkinCacheRWBuffer * GetIntermediateTangentBuffer() |
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FSkinCacheRWBuffer & GetPositionBuffer() |
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FSkinCacheRWBuffer * GetTangentBuffer() |
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bool HasPreviousBuffer() |