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Stream component data bound to Apex cloth vertex factory
| Name | FGPUSkinAPEXClothDataType |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
Syntax
struct FGPUSkinAPEXClothDataType : public FGPUSkinDataType
Inheritance Hierarchy
- FStaticMeshDataType → FGPUSkinDataType → FGPUSkinAPEXClothDataType
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClothBuffer | FShaderResourceViewRHIRef | GPUSkinVertexFactory.h | ||
| ClothIndexMapping | TArray< FClothBufferIndexMapping > | Packed Map: u32 Key, u32 Value. | GPUSkinVertexFactory.h |