Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FGCBoneLooseParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/GeometryCollectionRendering.h |
| Include Path | #include "GeometryCollectionRendering.h" |
Syntax
class FGCBoneLooseParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGCBoneLooseParameters() |
GeometryCollectionRendering.h |
Structs
| Name | Remarks |
|---|---|
| FTypeInfo | |
| zzFirstMemberId | |
| zzNextMemberIdVertexFetch_BoneMapBuffer | |
| zzNextMemberIdVertexFetch_BonePrevTransformBuffer | |
| zzNextMemberIdVertexFetch_BoneTransformBuffer |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | GeometryCollectionRendering.h | |
| zzLastMemberId | zzNextMemberIdVertexFetch_BoneMapBuffer | GeometryCollectionRendering.h | |
| zzMemberFunc | zzFuncPtr(*) | GeometryCollectionRendering.h | |
| zzMemberIdVertexFetch_BoneMapBuffer | zzNextMemberIdVertexFetch_BonePrevTransformBuffer | GeometryCollectionRendering.h | |
| zzMemberIdVertexFetch_BonePrevTransformBuffer | zzNextMemberIdVertexFetch_BoneTransformBuffer | GeometryCollectionRendering.h | |
| zzMemberIdVertexFetch_BoneTransformBuffer | zzFirstMemberId | GeometryCollectionRendering.h | |
| zzTThisStruct | FGCBoneLooseParameters | GeometryCollectionRendering.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| VertexFetch_BoneMapBuffer | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCollectionRendering.h | ||
| VertexFetch_BonePrevTransformBuffer | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCollectionRendering.h | ||
| VertexFetch_BoneTransformBuffer | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | GeometryCollectionRendering.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FGCBoneLooseParameters& InContents, |
GeometryCollectionRendering.h | ||
static ENGINE_API const FShaderParametersMetadata * GetStructMetadata() |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_BoneTransformBuffer, |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_BonePrevTransformBuffer, |
GeometryCollectionRendering.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_BoneMapBuffer, |
GeometryCollectionRendering.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
GeometryCollectionRendering.h |