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Struct that stores information about a function output which is needed to maintain connections and implement the function call.
| Name | FFunctionExpressionOutput |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionMaterialFunctionCall.h |
| Include Path | #include "Materials/MaterialExpressionMaterialFunctionCall.h" |
Syntax
USTRUCT ()
struct FFunctionExpressionOutput
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFunctionExpressionOutput() |
Materials/MaterialExpressionMaterialFunctionCall.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExpressionOutput | TObjectPtr< class UMaterialExpressionFunctionOutput > | Reference to the FunctionOutput in the material function. | Materials/MaterialExpressionMaterialFunctionCall.h |
|
| ExpressionOutputId | FGuid | Id of the FunctionOutput, used to link ExpressionOutput. | Materials/MaterialExpressionMaterialFunctionCall.h | |
| Output | FExpressionOutput | Actual output struct which stores information about how this output is connected in the material. | Materials/MaterialExpressionMaterialFunctionCall.h |