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API > API/Runtime > API/Runtime/Engine
| Name | FExpressionOutput |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h |
| Include Path | #include "MaterialExpressionIO.h" |
Syntax
struct FExpressionOutput
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FExpressionOutput
(
int32 InMask, |
MaterialExpressionIO.h | ||
FExpressionOutput
(
FName InOutputName, |
MaterialExpressionIO.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Mask | int32 | MaterialExpressionIO.h | ||
| MaskA | int32 | MaterialExpressionIO.h | ||
| MaskB | int32 | MaterialExpressionIO.h | ||
| MaskG | int32 | MaterialExpressionIO.h | ||
| MaskR | int32 | MaterialExpressionIO.h | ||
| OutputName | FName | MaterialExpressionIO.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetMask
(
int32 UseMask, |
Helper for setting component mask. | MaterialExpressionIO.h |