Navigation
Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- TPerPlatformProperty
- FFreezablePerPlatformInt
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PerPlatformProperties.h |
Include | #include "PerPlatformProperties.h" |
Syntax
struct FFreezablePerPlatformInt : public TPerPlatformProperty< FFreezablePerPlatformInt, int32, NAME_IntProperty >
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
int32 | Default | |
![]() |
FPerPlatformMap | PerPlatform |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FFreezablePerPlatformInt
(
int32 InDefaultValue |
||
![]() |
FFreezablePerPlatformInt
(
const FPerPlatformInt& Other |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
const FTypeLayoutDesc & | ||
![]() ![]() |
FTypeLayoutDesc & | ||
![]() ![]() |
FString | ToString () |
Classes
Type | Name | Description | |
---|---|---|---|
![]() |
InternalLinkType | ||
![]() |
InternalLinkType< COUNTER-CounterBase > |
Typedefs
Name | Description |
---|---|
DerivedType | |
FPerPlatformMap | |
InternalBaseType | |
KeyType |
Constants
Name | Description |
---|---|
CounterBase | |
InterfaceType |