Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HierarchicalStaticMeshSceneProxy.h |
| Include | #include "HierarchicalStaticMeshSceneProxy.h" |
Syntax
struct FFoliageOcclusionResults
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32 | FrameNumberRenderThread | ||
| int32 | NumResults | ||
| TArray< bool > | Results | ||
| int32 | ResultsStart |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FFoliageOcclusionResults
(
TArray< bool >* InResults, |